Gold
The currency. Earned by cleaning and selling finds; spent at the gear shop on shovels, detectors, and spray bottles.
The systems that drive the Dig & Clean loop, and how they connect to your daily decisions.
The currency. Earned by cleaning and selling finds; spent at the gear shop on shovels, detectors, and spray bottles.
Dig Power (shovel), Luck (detector), and Walkspeed (shovel bonus). Game passes can double these.
Found in the center of the map. Buy the next tier of each tool whenever you can afford it — stock is unlimited.
Your personal display for the rarest finds. Empty slots are a long-term goal that shapes what you keep vs. sell.
Dig & Clean runs a continuous cycle: detect a spot → dig it up → spray it clean → reveal the item → sell or display it → upgrade your gear. Every stage feeds the next — a weak shovel slows your digs, a weak detector lowers your finds, and a weak spray slows your reveals.
Earn Gold by selling finds, then spend it on better tools so you can dig faster, find rarer treasure, and clean it quicker. The museum gives you a reason to keep the best finds instead of selling everything.
There is no rebirth or prestige system confirmed as of August 2026. We describe only verified systems and leave unconfirmed features out rather than invent them.